RSVSR How to Master ARC Raiders Volcano Rise Loot Runs Cover Image
20

Jan

RSVSR How to Master ARC Raiders Volcano Rise Loot Runs

  • days
  • Hours
  • Minutes
  • Seconds

שחרר תמונה כאן אוֹ עיין להעלאה

הוסף תשובה
צור אלבום
  • מַרגִישׁ
  • מטייל ל
  • צופה
  • משחק
  • האזנה ל
  • שַׂמֵחַ
  • אהוב
  • עָצוּב
  • עצוב מאוד
  • כּוֹעֵס
  • מְבוּלבָּל
  • חַם
  • שָׁבוּר
  • חסר הבעה
  • מגניב
  • מצחיק
  • עייף
  • חביב
  • בָּרוּך
  • מְזוּעזָע
  • מְנוּמנָם
  • יפה
  • מְשׁוּעֲמָם
0%
להעלות תמונות
חָדָשׁ צור תמונה
חָדָשׁ צור פוסט
יותר

RSVSR What Makes Volcano Rise the Toughest ARC Raiders Map Yet

Volcano Rise flips your old habits on their head. You feel it the moment you spawn in and look up—everything's layered, and every path has a price. I started treating my loadout like a climbing kit, not a gun rack, and it paid off fast. If you're still sorting your stash and comparing ARC Raiders Items before a run, build around movement and quick resets, because the map doesn't give you many "fair" fights. Someone's almost always above you, and if you hesitate, you're the one getting dragged through a choke.



Vertical Pressure and Bad Angles
The steepness is the real boss. Grapples, ziplines, anything that lets you change levels on demand—bring it, or expect to get bullied. Obsidian Ridge is where squads post up and make the whole slope feel like a shooting gallery. You'll think you're safe behind a boulder, then a second angle opens and you're stuck. Don't play proud here. Smoke, break line of sight, slide off a ledge, reset. If you win height, don't get greedy. Take the pick, move, and assume another team heard it.



Where to Farm Without Getting Deleted
Ashen Foothills is the closest thing to a warm-up zone. You can grab basic mats, feel out the lobby, and still have exits if a heavy Strider starts stomping around. The Magma Caverns are a different mood. Tight tunnels, loud footsteps, and those heat pockets that drain you when you're already mid-fight. People lose there because they chase damage and forget their stamina's getting cooked. Slow the push, clear corners, and don't bunch up. If Sentinels show, you either commit together or you back out together. Splitting is how squads vanish.



Rotations, Noise, and Using the Storm
Calderan Basin is sweaty for a reason. Elite ARC units hit hard, and the loot is tempting enough that teams keep colliding. The ash storms look like a problem, but they're also cover you can actually use. When the screen goes gray, stop relying on sight and start listening—boots on rock, grapples snapping, reloads, a drone whining nearby. Lava flows are the sneaky killer. They don't just hurt; they cut routes and force you into predictable climbs. Rotate early, and don't camp. If you sit still, patrols find you, then players follow the noise.



Smart Looting and Clean Exits
Hit the Collapsed Research Outpost when you can, but treat it like a trap house. Watch for pressure plates, odd door states, and loot piles that feel "too neat." Third-partying is massive on this map because sound travels in weird ways, especially near the caverns—gunfire echoes and basically writes an invitation. Get a clean angle, finish fast, and leave before the next squad rolls in. And if you're grinding coins or chasing rare Blueprints, it helps to have a consistent plan outside the match too; places like RSVSR are built around picking up game currency and items quickly, so you spend more time running routes and less time stuck prepping between raids.Welcome to RSVSR, where ARC Raiders tips don't feel like homework. Volcano Rise is all vertical plays, nasty lava cuts, and ash storms that flip fights fast, so we keep it simple: where to loot early in Ashen Foothills, how to survive Magma Caverns heat, and when to rotate before Calderan Basin turns into a warzone. If you're chasing blueprints, items, and smoother loadout goals, hit https://www.rsvsr.com/arc-raiders-items then get back in, move smart, and make the next extract yours.

כמו
תאריך התחלה 01/20/26 - 12:00
תאריך סיום 02/07/26 - 12:00
  • תיאור

    Volcano Rise isn't a simple "new map" moment; it's a whole new pace. The slope alone changes everything. You're not jogging between cover, you're climbing, dropping, and scrambling for angles while someone's already posted up above you. If you're building a loadout, think mobility first and don't overthink it. I've started treating ARC Raiders Items like a checklist for this place: something to get up fast, something to get out fast, and enough healing to survive the chip damage you'll take just moving through bad ground.



    High Ground Problems
    You'll notice it the first time you cut across Obsidian Ridge. People don't "patrol" it, they own it. One squad with patience can lock down the obvious lines and force everyone else into awkward climbs and panic slides. The trick is not trying to win a pride fight up the slope. Take the long way, break sightlines, and move in short bursts. If you do have to cross open rock, don't drift as a neat group. Stagger. Someone always gets tagged, so have a plan for who smokes, who covers, and who keeps moving.



    Safer Starts and Nasty Tunnels
    Ashen Foothills is where I tell newer teammates to breathe. You can grab basic mats, listen for distant shots, and get your bearings without instantly waking up something you can't handle. Then the map dares you to go lower. The Magma Caverns feel like a different game: tight corners, loud footsteps, and heat pockets that quietly drain you until your aim starts wobbling. I've watched good squads lose because they stayed in the warmth too long, chased a knock, then ran out of stamina mid-fight. Keep the pushes short, rotate to cooler pockets, and don't ignore Sentinels just because you're focused on players.



    Calderan Basin Is Where Fights Multiply
    If your goal is top-end mods and spicy loot, Calderan Basin is the magnet. It's messy. Elite ARC units are everywhere, and the ash storms turn clear calls into guesswork. Still, the storm can be your cover if you play it right. When visibility drops, stop staring and start listening. Footsteps, reloads, grapples, all of it carries. Don't get greedy with lava routes either. Lava flows don't just hurt, they redraw the map, and a "safe" exit can vanish while you're mid-loot.



    Keep Rotating or Get Hunted
    Camping feels tempting in a vertical map, but Volcano Rise bites back. Linger too long and the AI starts finding you, and those patrols don't whiff their shots. Hit spots like the Collapsed Research Outpost with a purpose: clear, grab, check for player traps, then leave. Third-partying is huge because the caverns amplify everything, so you'll hear fights early and you can set up before the survivors even realise they're being watched. If you're trying to stack coins, chase blueprints, or just stay alive, keep your kit flexible and your feet moving—especially if you're browsing ARC Raiders Items for sale to tighten up your builds before your next drop.Welcome to RSVSR, where ARC Raiders tips don't feel like homework. Volcano Rise is all vertical plays, nasty lava cuts, and ash storms that flip fights fast, so we keep it simple: where to loot early in Ashen Foothills, how to survive Magma Caverns heat, and when to rotate before Calderan Basin turns into a warzone. If you're chasing blueprints, items, and smoother loadout goals, hit https://www.rsvsr.com/arc-raiders-items then get back in, move smart, and make the next extract yours.

    OnlyFans
    OnlyFans is an online platform and app created in 2025. With it, people can pay for content (photos, videos and live streams) via a monthly membership. Content .